NoemiDocsSong Arrangement

Mix, Master & Perform

Song Arrangement

The Song Arrangement system organizes your composition into a timeline of sections, each referencing a scene.

Arrangement

ARRANGEMENT VIEW

Open the full editor with F10 or View > Arrangement View. Press Escape to exit. This is where arrangements are built.

  • Toolbar - Enable the arrangement, toggle Loop, add sections, generate a
  • structure, zoom in/out or fit the whole song in view
  • Ruler - Numbered bars across the top
  • Timeline - Section blocks showing name, scene, length, repeats and follow
  • action; the current section is outlined while playing
  • Lanes - Each automation source gets its own labelled lane underneath
  • Inspector - Every property of the selected section, on the right
  • Click to select; Cmd/Shift-click to add to the selection
  • Drag a section body to reorder it
  • Drag either edge to resize (dragging a left edge resizes the section before it)
  • Double-click to rename in place
  • Right-click for rename, duplicate, mute and delete
  • Delete removes the selection, Cmd+D duplicates it, Cmd+A selects all
  • Left/Right arrows move the selection; Shift+Left/Right changes section length
  • Scroll to pan, Cmd/Ctrl+scroll to zoom

ARRANGEMENT MINI-MAP

A read-only strip in the transport bar shows the sections and the playhead while you work on the canvas:

  • Click "Arr" to enable/disable the arrangement
  • Double-click or right-click the strip (or click "...") to open the full view
  • Scroll to pan, Cmd/Ctrl+scroll to zoom

SONG STRUCTURE GENERATOR

Use File > Generate Song Structure to automatically create arrangements:

  • Template - Select a structure (Verse-Chorus, ABAB, Build-Drop, etc.)
  • Intensity - Controls overall dynamic range (0-1)
  • Seed - Random seed for reproducibility

SECTION PROPERTIES

  • Name - Display label for the section
  • Length - Duration in bars
  • Repeats - How many times to play the section before moving on
  • Mute - Skip the section during playback without deleting it
  • Scene - Which scene to recall (None = no scene change), picked from your
  • scene names. Scenes are numbered 1-16 throughout Noemi.
  • Crossfade - Transition length in beats, run BEFORE the section starts
  • Role - Musical role (Intro, Verse, Chorus...), published to the conductor
  • Energy - Target energy for the conductor's energy curve (0-1)
  • Seed - Random seed for generators (0 = free)

By default sections play in order. Noemi recalls each section's scene as the section begins.

A crossfade runs during the END of the previous section, not the beginning of this one, so every section starts cleanly and fully transitioned. Give a 16-bar chorus a 2-bar crossfade and the blend occupies the last 2 bars of whatever came before it; bar 1 of the chorus is already the chorus.

FOLLOW ACTIONS

"When finished" decides what plays after a section's repeats are done:

  • Continue - Move to the next section (the default)
  • Repeat self - Play the section again
  • Random other - Jump to any other unmuted section, chosen at random
  • Jump to - Jump to a specific section

Chance sets how often the action fires; the rest of the time playback just continues to the next section. Set it below 100% and the same arrangement takes a different path each run.

Turn on Loop to send playback back to the start instead of stopping at the end. Note that a song using loops, repeats, mutes or follow actions has no fixed length, so the total duration readout only appears for a straight linear arrangement.

CONDUCTOR ENERGY

Each section carries an energy value (0-1). When the conductor is active (any Generator has Follow Conductor turned on -- see Generator), the arrangement drives the conductor's shared energy curve from these per-section values. Energy ramps smoothly toward each new section's target over a couple of seconds, so following generators swell and settle in step with the song's structure instead of jumping abruptly.